Dwago: Journey to Hushfall
A cozy action-adventure about putting the sun to bed, with a 3D pixel-art world, waterfalls, regular enemies and expressive boss battles. Built in Unity and still in development.
Project / Context
Independent Game Project
Service Provided
Unity Game Development

A world worth exploring
Make the journey to put the sun to bed feel playful, atmospheric and surprising, from quiet waterfalls to lively boss encounters.
1
Build, playtest and tune
Combine my own direction and playtesting with Claude in an iterative Unity workflow. Refine combat timing, enemy behaviours, lighting and small interactions, including a boss who bows back.
2
Playable combat and cinematic scenery
The current local build includes regular enemy fights, distinctive bosses, bow interactions and changing world lighting. This new preview shows current gameplay with recorded game audio. The game is still in development.
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